Welcome to RezEd (BETA), an online hub providing practitioners using virtual worlds with access to the highest quality resources and research in the field to establish a strong network of those using virtual worlds for learning.
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In this week's RezEd Podcast Episode 43 Dr. James Paul Gee discusses his thoughts on assessment and opportunities for Learning in Virtual Worlds & Gaming. Professor Gee's most recent books deal with video games, language, and learning. What Video Games Have to Teach Us About Learning and Literacy (2003, Second Edition 2007) argues that good video games are designed to enhance learning through effective learning principles supported by research in the Learning Sciences. Situated Language and Learning (2004) places video games within an overall theory of learning and literacy and shows how they can help us in thinking about the reform of schools. His most recent book is Good Video Games and Good Learning: Collected Essays (2007).This week's featured discussion, "Getting over the Cost Issue" is posted by Dave Hammers.

RezEd is delighted to be recognized by the American Association of School Librarians as one of the top 25 "Best Websites for Teaching and Learning" and honored to be on a list which includes Facebook, Ning, Skype, Twitter, Wikispaces, and Second Life.
The 2nd RezEd Review is now available!November 7, 2009 from 12pm to 1pm – Music Island Sea Turtle Island
Music Island audiences have been hearing one of the Four Seasons throughout 2009, beginning with Winter on New Year's Day played by Izabela Jaworower, the other half of Duo Appassionato. Young and ...
Organized by Kate Miranda | Type: music appreciation
Monday
November 9, 2009 all day – Legatum Institute
Building a more prosperous world requires strategy and focus on the next generation to increase philanthropic giving, improve advocacy and promote relationship-based social entrepreneurship. Over t...
Organized by The Legatum Institute | Type: forum
Wednesday
November 18, 2009 from 6pm to 8pm – Philadelphia, PA
Come to this ocassional RezEd Virtual Meetup on November 18. This will coincide with a simulcast of an expert panel on Digital Media and Learning sponsored by the National Writing Project at the Ac...
Organized by Rik Panganiban | Type: meetup, simulcast
Saturday
December 5, 2009 all day – United States Holocaust Memorial Museum
Can a tweet confront hatred? Can tagging photos prevent prejudice? Can a Facebook fan page promote human dignity? Can a mobile phone strengthen democracy...? Can a mutli-player game or immersive en...
Organized by United States Holocaust Memorial Museum | Type: conference
SmallWorlds a Ning Featured App Originally posted on Virtual World News. Smallworlds Social platform Ning yesterday launched an Apps Platform with SmallWorlds, a browser-based 3D virtual world tar...
Started by Global Kids in Aha Moments. Last reply by Leo A Oct 18.
Posted by Pathfinder Linden on Second Life Blog Second Life is full of pioneering educators and academics, and innovative growth in the use of Second Life for learning continues every day. It has ...
Started by Global Kids in Aha Moments Sep 17.
Original article can be found here. As European enrollment in science classes continues to dip, an EU-funded project has been created with the intention of slowing this trend. DYNALEARN is a EU-w...
Started by Global Kids in News Sep 17.
Original article can be found on Virtual World News The researchers at Gartner Inc. released their 2009 Hype Cycle Special Report last week. The report, prepared by the organization since 1995, is...
Started by Global Kids in News Aug 26.
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In this week's RezEd Podcast Episode 43 Dr. James Paul Gee discusses his thoughts on assessment and opportunities for Learning in Virtual Worlds & Gaming.
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