I have a new project and invite you to suggest locations to visit.
I will examine particular elements in Second Life® with the goal of identifying
useful design criteria or guidelines that could improve the effectiveness of educational content.
I know that I could learn a great deal about effective VW design if I were part of a conversation with some number of SLeducators; so, I have decided to
write about my findings (see
category: usability) and post a forum thread here at
RezEd to stir things up a bit.
Maybe you know of research into usability in VWs. Where can I look? Have you seen a checklist for content creation? What works, and what does not?
I hope you will keep this thread in mind next time you stumble over a flawed design, or find an example of efficiency that is worth mention.
Cheers

Tags: design, instructional, secondlife, usability, utility
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